bklLiudl
2024-03-14 3c549ba0df1b80e294c048d50226e9efe867d9e8
Wms/WMS.BLL/BllCheckServer/StockCheckServer.cs
@@ -1327,15 +1327,35 @@
                // 更改当前任务中的储位状态(改为0空储位)
                locate.Status = "0"; 
                Db.Updateable(locate).ExecuteCommand();
                //目标储位信息
                var endLocate = Db.Queryable<SysStorageLocat>().First(m => m.LocatNo == task.EndLocat);
                if (endLocate != null)
                {
                    if (endLocate.Status != "0")
                    {
                        throw new Exception("目标储位状态非空储位");
                    }
                }
                //更改库存明细
                foreach (var item in stockDetail)
                {
                    item.Status = "0";//待分配
                    item.LockQty = 0;//锁定数量改为0
                    item.LocatNo = "";//储位更改(改为空)
                    item.WareHouseNo = "";//所属仓库更改(改为空)
                    item.RoadwayNo = "";//所属巷道更改(改为空)
                    item.AreaNo = "";//所属区域更改(改为空)
                    if (endLocate != null)//有目标储位说明移到其他区域储位
                    {
                        item.LocatNo = endLocate.LocatNo;//储位更改
                        item.WareHouseNo = endLocate.WareHouseNo;//所属仓库更改
                        item.RoadwayNo = endLocate.RoadwayNo;//所属巷道更改
                        item.AreaNo = endLocate.AreaNo;//所属区域更改
                    }
                    else//没有目标储位说明移到入库口
                    {
                        item.LocatNo = "";//储位更改(改为空)
                        item.WareHouseNo = "";//所属仓库更改(改为空)
                        item.RoadwayNo = "";//所属巷道更改(改为空)
                        item.AreaNo = "";//所属区域更改(改为空)
                    }
                    Db.Updateable(item).ExecuteCommand();
                    //更改库存总表
@@ -1343,6 +1363,12 @@
                    stock.LockQty -= (decimal)item.Qty;
                    Db.Updateable(stock).ExecuteCommand();
                }
                if (endLocate != null)
                {
                    //更改目标储位状态
                    endLocate.Status = "1";//有物品
                    Db.Updateable(endLocate).ExecuteCommand();
                }
                if (userId != 0)
                {